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- ▀█▀ Copyright (c) 1990 by Bentley C. Griffith.
- █▀▀█▀▀▀ All rights reserved worldwide.
- █ █ ▀█ Esterian Conquest is a Trademark of Griffith
- █▄▄█▄▄█ International.
- ▄█▄ Sysop's Guide written by Joel B. Cohen, Ph.D.
- First Edition, December, 1990.
-
- Published by: Griffith International, P.O. Box 530203,
- Birmingham, AL 35253
-
-
-
-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE
- (TEST DRIVE VERSION)
-
-
- TABLE OF CONTENTS
-
- INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . 1
- Using this sysop's guide
- Background
- Popularity of this game
- What makes Esterian Conquest unique
- Test-drive this software
-
- INSTALLING THE PROGRAM . . . . . . . . . . . . . . . . . . 4
- System requirements for Esterian Conquest
- Files on the program diskette
- Installing Esterian Conquest
-
- ESTERIAN CONQUEST SYSOP UTILITY (ECUTIL.EXE) . . . . . . . 6
- Running ECUTIL
- The Main Menu options
- Message files created by this program
-
- ESTERIAN CONQUEST PLAYER INTERFACE (ECGAME.EXE) . . . . . 8
- Running ECGAME
- Sysop options available
- Message files created by this program
-
- ESTERIAN CONQUEST MAINTENANCE PROGRAM (ECMAINT.EXE) . . . 9
- Running ECMAINT
- Command line options available
- Message files created by this program
-
- TROUBLESHOOTING . . . . . . . . . . . . . . . . . . . . . 11
- Checklist for complete setup of Esterian Conquest
- Symptom: The game was restored from a backup and
- there is a file named ERRORS.TXT in the game-file
- directory
- Symptom: The ECGAME program does not take players'
- orders and there are files ending with ".TOK"
- in the game directory
-
- APPENDIX A. DATA FILES STORED IN THE GAME DIRECTORY BY
- ESTERIAN CONQUEST . . . . . . . . . . . . . . . . . . . 14
-
- APPENDIX B. FEEDBACK/SUGGESTION SHEET . . . . . . . . . . 15
-
- APPENDIX C. REGISTRATION OF ESTERIAN CONQUEST . . . . . . 16
-
- ESTERIAN CONQUEST ORDER FORM . . . . . . . . . . . . . . . 17
-
-
-
-
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-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE
- (TEST DRIVE VERSION)
-
-
- =============================================================
- INTRODUCTION
- =============================================================
-
-
- USING THIS SYSOP'S GUIDE:
- -------------------------------------------------------------
- We assume that you are a System Operator (SYSOP) on a
- Bulletin Board System (BBS). This manual is designed to
- give you the information needed to run Esterian Conquest
- on your BBS. We also assume that you are familiar with
- running your BBS software and installing software on your
- computer. You may want to refer to your BBS software
- manual for information on installing a door game.
-
- The main purposes of this Sysop's Guide are to:
-
- 1. Familiarize the you with Esterian Conquest's features.
-
- 2. Provide you with the information needed to install and
- maintain Esterian Conquest.
-
- 3. Serve as a reference for more detailed information.
-
- We suggest that you read this entire document, or at least
- familiarize yourself with it. All information regarding
- actual game play is contained in the Players' Guide to
- Esterian Conquest contained in the file called
- "ECPLAYER.DOC" on the program disk.
-
-
- BACKGROUND
- -------------------------------------------------------------
- Esterian Conquest is the brainchild of a relentless gamer
- who is also an electrical engineer and a professional
- programmer. Dissatisfied with existing galactic conquest
- programs, he wrote his own game from scratch. He designed
- it to realistically simulate the actions of interstellar
- fleets, planetary production, land-based armies,
- starbases, and more. He also made it easy for players to
- issue orders to their empires so their time is spent
- on strategy rather than struggling with complex commands.
-
- The planning of this game alone took three months. During
- that time, the author consulted many experienced gamers
- and sysops to find out what they wanted in a stellar
- strategy game. Then, he locked himself in his office for
- almost fifteen months and programed the game. Esterian
- Conquest is the result of thousands of hours of
- programming, testing, and playing.
-
-
-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 2
-
- POPULARITY OF THIS GAME
- -------------------------------------------------------------
- If your BBS is like most, Esterian Conquest will probably
- become one of the most requested and used door programs
- you own. We have seen this happen even when other very
- popular galactic conquest games were in use at the time
- this game was introduced. A typical example came from a
- six-line BBS in Alabama. They had 15 other door games in
- progress when they put up Esterian Conquest. Their user
- statistics showed that Esterian Conquest was used more
- times in just two months than were all other door programs
- COMBINED for the prior ten months. In fact, the average
- user was logging onto the system more than twice a day
- just to play Esterian Conquest.
-
- Our goal is to create the best and most used BBS door game
- in existence. The players' enjoyment of the game is our
- highest priority and we are willing to do whatever is
- necessary to enhance their fun. We welcome your comments
- and suggestions.
-
-
- WHAT MAKES ESTERIAN CONQUEST UNIQUE:
- -------------------------------------------------------------
- The feedback we have gotten from players and sysops has
- been overwhelmingly positive. The players enjoy the
- realism of the simulation and the ease of use. Sysops
- like it because it requires almost no attention and
- because it is practically foolproof.
-
- REALISM. Players issue their orders between maintenances,
- while game-time is stopped. Esterian Conquest's
- maintenance program uses a sophisticated simulation to
- model what would happen in real-time. During a battle,
- the program actually plays every ship in each fleet
- simultaneously and tracks the results. Other games use
- simple formulas or percentages and just "flip a coin".
-
- As in a real-life war, fleets, starbases and planets
- report to their commanders when they've accomplished a
- mission or when they see something that could be a threat.
- These reports are verbal and word-wrapped and they add a
- feeling of "being there" to the game.
-
- LOW-MAINTENANCE. The programmer went to great lengths to
- make Esterian Conquest sysop friendly. It is easy to
- install and is self-reliant. Simply install the program,
- initialize one or more player games, and forget about it
- until you want to re-initialize a game. When the game
- maintenance program runs, it checks all data files and
- databases for corruption that can occur during power
- failure. If the files pass the test, maintenance backs up
- the game. If maintenance finds one or more corrupted
- databases, it automatically restores the game from a
- previous backup.
-
-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 3
-
- TROUBLE-FREE OPERATION. Unlike many door-games, Esterian
- Conquest allows simultaneous multi-node use. The methods
- of handling input from multiple players (even several
- players at the same time) work under the most punishing
- situations. This is a very well behaved program that will
- run reliably and return to your BBS software correctly
- when done.
-
- Also unlike many door-games, Esterian Conquest takes full
- responsibility for handling the serial communications
- hardware and interrupts. Esterian Conquest's door-game
- program is interrupt driven so it does not miss characters
- typed by players, nor does Esterian Conquest lock up when
- a remote player hangs up his modem in the middle of play.
- If carrier is lost, the program stops, saves the state of
- the game, restores the state of the machine, and then
- exits. Thus, you do not need Watch-Dog type programs to
- guard Esterian Conquest. Esterian Conquest uses as much
- memory as is available. We recommend turning off the
- Watch-Dog type programs to allow more memory for the game
- to run faster.
-
-
- TEST DRIVE THIS SOFTWARE:
- -------------------------------------------------------------
- We are very proud of this game and grateful for the
- feedback and suggestions we received. We want you to find
- out for yourself about how popular this game can become
- with your users. Therefore, we have created this
- shareware version for you to try on your BBS.
-
- The shareware version of Esterian Conquest is identical to
- the registered version except that in the shareware
- version, player games will stop running after 30 rounds.
- When the game reaches this stopping point, you have the
- option of re-starting a new game or buying a registered
- version of Esterian Conquest in order to continue the
- game.
-
- Buying the registered version of Esterian Conquest also
- offers you additional benefits such as:
-
- 1. Free minor upgrades and highly discounted major
- upgrades.
-
- 2. Your name and your BBS name appearing at the start of
- the game.
-
- 3. A professionally printed manual containing the full
- Sysop's Guide and Players Guide.
-
- 4. BBS support for general questions.
-
- 5. VOICE support for bug information. When we correct
- program bugs, you will get the bug fix for free.
-
-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 4
-
- Please refer to the order form at the end of this manual
- for information on buying a registered version of Esterian
- Conquest. We rely on your support for maintaining and
- improving this game.
-
-
- =============================================================
- INSTALLING THE PROGRAM
- =============================================================
-
- SYSTEM REQUIREMENTS FOR ESTERIAN CONQUEST
- -------------------------------------------------------------
- Esterian Conquest will run on any IBM PC,XT,PS/2, or
- compatible machine with the following capacities:
-
- MS-DOS version 2.11 or later.
-
- 512K of internal memory (640K is recommended for larger
- games involving 25 players).
-
- A hard disk with at least 1MB available disk space.
-
- PCBoard BBS software versions 14.0 or later (or any
- other BBS software with a utility that can generate a
- PCBOARD.SYS doorgame file that is compatible with
- PCBoard BBS software).
-
-
- FILES ON THE PROGRAM DISKETTE
- -------------------------------------------------------------
- EXECUTABLE FILES. Esterian Conquest consists of three
- program files:
-
- ECUTIL.EXE (Esterian Conquest Sysop Utility) is used by
- you to initialize player-games, set up the schedule of
- maintenance, change the status of empires, and modify
- switches for how the game will run.
-
- ECGAME.EXE (The User Interface) allows players to enter
- their moves, review the status of their empires, and
- send messages to other players.
-
- ECMAINT.EXE (The Maintenance Program) simulates the
- movements of all the empires and figures out the
- results.
-
- Each of these programs are discussed in their own
- sections below.
-
-
-
- DOCUMENTATION FILES. Four documents (ASCII text files) are
- included with the Esterian Conquest software package.
- These are:
-
-
-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 5
-
- ECREADME.DOC: Overview document for setting up the game
- and information of any last minute changes to the
- program.
-
- ECPLAYER.DOC: Esterian Conquest players' Guide. This
- file should be made available to your users for
- downloading.
-
- ECQSTART.DOC: Esterian Conquest players' Quick Start
- document. This file should also be made available for
- downloading.
-
- ECSYSOP.DOC: This sysop's document.
-
-
- INSTALLING ESTERIAN CONQUEST
- -------------------------------------------------------------
- Installing Esterian Conquest is straightforward. Four
- steps are involved: (1) Copy program files into a
- directory, (2) Create a door-game batch file to run the
- Esterian Conquest game when requested by users, (3) Add
- commands to run the Maintenance Program (ECMAINT) to your
- BBS daily event batch file, and (4) copy the player
- documentation files, ECPLAYER.DOC and ECQSTART.DOC to a
- directory so that players can download these files.
-
- COPY THE PROGRAM FILES. Create a directory on your hard disk
- to hold the program files (We recommend calling it \EC).
- Copy the three program files (ECUTIL.EXE, ECGAME.EXE, and
- ECMAINT.EXE) into this directory. Create a separate
- directory for the game files (call it \GAME01). If you
- wish to run multiple player games simultaneously, create a
- separate directory for each game (\GAME01, \GAME02, etc.).
-
- DOOR-GAME BATCH FILE. Create a door-game batch file that
- will run the ECGAME.EXE program. Run ECGAME from inside
- the directory that stores the player game data files
- (\GAME01). The command to run ECGAME must be followed by
- the path which contains the PCBOARD.SYS file.
-
- EXAMPLE OF DOOR BATCH COMMANDS:
- COMMAND: EXPLANATION:
- ----------------------------------------------------------
- C: (switch to drive C:)
- CD\GAME01 (go to game directory \GAME01)
- C:\EC\ECGAME C:\PCB (from c:\ec, run ECGAME followed
- by directory \PCB which
- contains PCBOARD.SYS)
- ----------------------------------------------------------
-
-
- ADD THE MAINTENANCE PROGRAM TO YOUR BBS EVENT BATCH FILE.
- The maintenance program (ECMAINT.EXE) should be run from
- the player game data directory.
-
-
-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 6
-
- NOTE: Adding the ECMAINT program to the event batch file
- will start the game. You should advertise the start of
- a game and wait several days to allow users to sign up for
- empires before adding this command to your event batch
- file.
-
- COMMANDS TO ADD TO THE BBS DAILY EVENT BATCH FILE:
- COMMAND: EXPLANATION:
- ----------------------------------------------------------
- C: (switch to drive C:)
- CD\GAME01 (go to game directory \GAME01)
- C:\EC\ECMAINT /R (from c:\ec, run ECMAINT and
- generate rankings file)
- COPY RANKINGS.TXT \BULLETINS
- (copy the player rankings to your
- bulletins directory)
- ----------------------------------------------------------
-
- PLAYER DOCUMENTATION FILES. Make the player documentation
- files (ECPLAYER.DOC, ECQSTART.DOC) available to your
- users. You may wish to compress these files with programs
- such as PKZIP.
-
- Esterian Conquest is now ready to be initialized. Use the
- ECUTIL.EXE program to initialize a game (see the section
- on running the ECUTIL program which follows immediately).
-
-
- =============================================================
- ESTERIAN CONQUEST SYSOP UTILITY (ECUTIL.EXE)
- =============================================================
-
- The ECUTIL program is used to initialize or modify player
- games and to set configuration switches for the operation
- of the maintenance program (ECMAINT.EXE) and player
- interface program (ECGAME.EXE).
-
- This program is easy to use. Each screen gives
- instructions at the top and a menu for selection of
- options. The function keys pick options and the arrow
- keys or space bar make choices. The ESC key exits back to
- a previous menu in the program from anywhere. A list of
- functions in the program follows.
-
-
- RUNNING ECUTIL
- -------------------------------------------------------------
- Before running the ECUTIL program, change to the directory
- in which you store the player game data files.
-
- EXAMPLE:
- ----------------------------------------------------------
- CD\GAME01 (change to directory \GAME01)
- C:\EC\ECUTIL (from c:\ec, run ECUTIL)
- ----------------------------------------------------------
-
-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 7
-
-
- There are two times you must use ECUTIL: the very first
- time you install the game directory and when you
- initialize (or re-initialize) a game. Otherwise, this
- utility is needed only for changing defaults.
-
- FIRST TIME: From the main menu, choose the SETUP PROGRAM
- option by pressing the F4 key. This creates system files
- needed by the other programs. See the section below on
- how to fill in the information on the screen.
-
- INITIALIZING A GAME: From the main menu, choose the
- INITIALIZE GAME option by pressing the F1 key. This
- creates a new player game.
-
-
- THE MAIN MENU OPTIONS
- -------------------------------------------------------------
-
- F1. INITIALIZE A GAME. This starts a new game or restarts a
- finished game. You can specify the number of players in
- the game (4,9,16, or 25), reserve game slots for
- particular users, and decide which days of the week
- maintenance will occur. It also generates a new galaxy
- map.
-
- F2. MODIFY MAINTENANCE SCHEDULE. This allows you to change
- the days of the week in which maintenance will occur for a
- player game in progress.
-
- F3. EDIT THE PLAYERS' FILE. There are three options: (1)
- make an empire unowned, (2) have the computer play an
- empire, or (3) assign the empire to a player (assign or
- change player, or change empire name).
-
- F4. MODIFY PROGRAM OPTIONS. You can control a number of
- program parameters through the option keys.
-
- A. Auto-purge expired messages or results. This saves disk
- space used by outdated messages.
-
- B. Computer autopilot to run empires of inactive players.
- Set number of missed moves which causes a player to be
- considered inactive. When the computer takes control,
- it emphasizes developing defenses. The player can
- regain control if he/she logs into the program.
-
- C. Snoop ON/OFF. Players' moves will or will not be
- echoed on the sysop's screen.
-
- D. Local User Keyboard Timeout ON/OFF. Local user or
- sysop will be logged off if no key is pressed after
- the number of minutes specified in option F below.
- This does not apply if option F is set to zero.
-
-
-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 8
-
- E. Remote User Keyboard Timeout ON/OFF. Remote user will
- be logged off if no key is pressed after the number of
- minutes specified in option F below. This does not
- apply if option F is set to zero.
-
- F. Set time for keyboard timeout. This applies to the
- Local/Remote Timeout settings in options D & E above.
-
- G. Set minimum daily time for each player. Guarantees a
- minimum amount of time even if they've almost used up
- their daily time limit on the BBS. Set to zero for no
- minimum.
-
- X. Exit back to the previous menu.
-
-
- MESSAGE FILES CREATED BY THIS PROGRAM
- -------------------------------------------------------------
- ECUTIL generates the file GALAXY.MAP which contains the
- entire galaxy map for the particular game being played.
- You may want to make this file available for players to
- download so that they can chart their forces and planets.
-
-
-
- =============================================================
- ESTERIAN CONQUEST PLAYER INTERFACE (ECGAME.EXE)
- =============================================================
-
- This is the actual game door which is called when players
- want to enter their moves or send messages to each other.
- It allows true simultaneous multi-node use and is well
- behaved.
-
-
- RUNNING ECGAME
- -------------------------------------------------------------
- ECGAME.EXE is called by a door-game batch file. The path
- containing the PCBOARD.SYS file should follow the program
- command. Before running ECGAME.EXE, the batch file should
- change to the directory containing the player game files.
-
- EXAMPLE OF DOOR BATCH COMMANDS:
- ----------------------------------------------------------
- C: (switch to drive C:)
- CD\GAME01 (change to directory \GAME01)
- C:\EC\ECGAME C:\PCB (from c:\ec, run the ECGAME game
- followed by directory \PCB
- which contains PCBOARD.SYS)
- ----------------------------------------------------------
-
- SYSOP OPTIONS AVAILABLE
- -------------------------------------------------------------
- The sysop has a few options while ESTERIAN is running.
- They are the following:
-
-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 9
-
- F2. DISCONNECT USER. Causes the player to be immediately
- disconnected from the BBS and the door exits
- "gracefully."
-
- F8. FORCE DOOR CLOSED. The program will immediately exit
- and the player will be returned to the BBS.
-
- F10. CHAT WITH PLAYER. Allows you to chat with a player.
-
-
- MESSAGE FILES CREATED BY THIS PROGRAM
- -------------------------------------------------------------
- ECGAME.EXE creates or appends to a file: ERRORS.TXT in
- case any errors are encountered while the player attempts
- to run the game.
-
-
- =============================================================
- ESTERIAN CONQUEST MAINTENANCE PROGRAM (ECMAINT.EXE)
- =============================================================
-
- The maintenance program takes all the moves submitted by
- the players in a turn and determines the results of these
- moves. It sends result reports to the players to alert
- them of the outcomes of the moves. It also creates a file
- called RANKINGS.TXT containing the rankings of all the
- players as of that turn.
-
- The ECMAINT program uses very sophisticated simulations to
- model the actions of ships, planets, starbases, and
- armies. For example, during combats, the computer plays
- out the action of every ship -- calculating the results of
- firing or being hit -- until there is a winner. Planets
- increase in production in accordance with particular
- growth equations that are affected by taxes imposed by the
- player. Opposing ships and starbases are able to spot
- each other depending realistically on whether they cross
- each other's path during their movement for the year.
- Therefore, the results are quite realistic in accordance
- with the battle models on which they were designed.
-
-
- RUNNING ECMAINT
- -------------------------------------------------------------
- ECMAINT is called from your BBS daily system event batch
- file. The calling routine must change to the directory
- holding the player game data before calling the ECMAINT
- program. The syntax is:
-
- ECMAINT [/B] [/C] [/F] [/I] [/R] [/S=n] [/Y=n] [/?]
-
- COMMAND LINE SWITCHES. You can specify a number of
- switches after the ECMAINT command to alter the operation
- of the maintenance program. The possible switches are:
-
-
-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 10
-
- /B - Suppress auto-backup of old game data files
- /C - Close the present game (makes all unowned
- empires computer controlled).
- /F - Check File validity but do not process orders.
- /I - Ignore Maintenance schedule and run maintenance
- now.
- /R - Generate player ranking text file (RANKINGS.TXT)
- /S=n - Set minimum disk space (n kbytes) needed to run
- (ECMAINT will abort if available space is
- lower than this amount).
- /Y=n - Run maintenance "n" years in a row this time
- (accelarates game).
- /? - List possible options.
- /HELP- List possible options.
-
- We recommend that you notify all players in advance of a
- new game's availability before you put ECMAINT into the
- daily event batch file. That way, they can sign on and
- reserve empires before the game starts running. Then,
- at a specified time, add the ECMAINT program to start the
- game. You can run ECMAINT with the "/C" option switch
- after the close of a game if there are any unowned empires
- you wish to make computer controlled.
-
- If you generate a player rankings file (RANKINGS.TXT) by
- using the "/R" option switch, you can copy the rankings
- file to a bulletin area so that players can view their
- progress.
-
- EXAMPLE OF COMMANDS TO ADD TO THE BBS EVENT BATCH FILE:
- ----------------------------------------------------------
- C: (switch to drive C:)
- CD\GAME01 (change to directory \GAME01)
- C:\EC\ECMAINT /R (from c:\ec, run ECMAINT and
- generate a ranking file)
- COPY RANKINGS.TXT \BULLETINS
- (put player ranking file in your
- bulletin directory)
- ----------------------------------------------------------
-
- ECMAINT checks the integrity of the game files to be
- certain they have not been corrupted. If the files are
- valid, the program performs the maintenance and backs up
- the results. Otherwise, the program restores the game
- from a previous valid backup and notifies the players.
-
-
- MESSAGE FILES CREATED BY THIS PROGRAM
- -------------------------------------------------------------
- ECMAINT.EXE creates or adds to the file: ERRORS.TXT if any
- errors are encountered while trying to process the moves.
-
- ECMAINT also creates the rankings list and puts it into a
- file called RANKINGS.TXT if you run ECMAINT with the "/R"
- option switch.
-
-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 11
-
- =============================================================
- TROUBLESHOOTING
- =============================================================
-
- We have tested Esterian Conquest very carefully to make it
- as problem-free as possible. It takes full responsibility
- for handling telecommunications while it is active and
- will recover correctly even if the player suddenly
- disconnects. Generally, the only problems we've
- encountered with the current version were from incomplete
- setup of the program, power outtages, system crashes, or
- hardware difficulties. In almost all cases, the ECMAINT
- program is able to correct the problem when performs
- maintenance so you do not usually have to do anything.
-
- IF YOU ENCOUNTER ERRORS: In very rare instances you may have
- to restart a game if ECMAINT cannot restore it. This is
- especially true if you run ECMAINT with the "/B" option
- switch so that no backup files are generated. If this
- ever happens to you, please fill out the form in Appendix
- B and mail it to us. If possible, please compress the
- game data files and send that to us as well. We are
- striving to make this game completely self-sufficient and
- your help will prevent similar problems from reoccuring
- with your BBS.
-
-
- CHECKLIST FOR COMPLETE SETUP OF ESTERIAN CONQUEST:
- -------------------------------------------------------------
- If Esterian Conquest does not run correctly on your BBS,
- first check that you have installed it completely. We
- encourage you to re-read the installation section of this
- manual. Here is a list of what should exist on your
- system:
-
- DIRECTORIES:
- -----------
- There are no required directory names for running
- Esterian Conquest. If you will only have one game
- running on your BBS, you can put both game files and
- program files in the same directory. However, if there
- is a chance you will run more than one game
- simultaneously, you should keep the program files in
- one directory and reserve a separate directory for each
- game file. For the examples in this manual, we have
- used the following names:
-
- \EC - holds the programs: ECGAME, ECUTIL, ECMAINT.
-
- \GAME01 - holds the game files created by ECUTIL. A
- list of these files is in Appendix A.
-
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-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 12
-
- BATCH FILES:
- -----------
- DOORGAME batch file which first goes to the \GAME01
- directory and then calls ECGAME followed by the
- directory which holds the user's PCBOARD.SYS file.
-
- EVENT-BATCH: the daily event batch should call the
- ECMAINT program from within the \GAME01 directory.
- You should call ECMAINT every day even if
- maintenance is not scheduled to run that day. The
- ECMAINT program is smart and will only run on
- scheduled maintenance days.
-
- SOFTWARE SETUP:
- --------------
- ECUTIL must be used from within the games file
- directory (\GAME01) for two purposes: FIRST-TIME setup
- (the F4 option) to initialize general defaults, and
- then the GAME INITIALIZATION option (F1) to create or
- initialize the game data files (see Appendix A).
-
-
-
- SYMPTOM: THE GAME WAS RESTORED FROM A BACKUP AND THERE IS A
- FILE NAMED ERRORS.TXT IN THE GAME-FILE DIRECTORY:
- -------------------------------------------------------------
-
- CAUSE: Any corruptions or data problems encountered by either
- ECGAME or ECMAINT will be reported in a file called
- ERRORS.TXT. When errors in the data file are detected,
- the ECGAME program will not take any more orders, and the
- ECMAINT program will restore the game from the previously
- backed-up position which should be valid. The ERRORS.TXT
- file is there mainly for your benefit so you will know why
- a previous backup of the game data has been restored.
-
- CURE: Normally, the ECMAINT program restores the game from
- the previous backup and play continues from there. If,
- for some reason, the ECMAINT program is unable to restore
- a game from a backup, you can restart a game using the
- ECUTIL program.
-
-
-
-
-
- SYMPTOM: THE ECGAME PROGRAM DOES NOT TAKE PLAYERS' ORDERS AND
- THERE ARE FILES ENDING WITH ".TOK" IN THE GAME DIRECTORY
- -------------------------------------------------------------
-
- CAUSE: Esterian Conquest uses token files (files ending with
- ".TOK") to control which user has access to the game data
- files at any given time. This prevents conflicts in which
- more than one node on a multi-node BBS tries to modify the
- game files at the same time. Normally, no node holds
-
-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 13
-
- control of a data file for more than a second or two, so
- there is usually no noticeable delay to the players when
- they enter their moves. However, if a system crash were
- to occur during an access, it is possible that a token
- file will remain in the directory which will "lock out"
- any other player from entering or accessing the game.
-
- CURE: The ECMAINT program removes all token files when it
- runs and therefore clears the game to continue. If, for
- some reason, the ECMAINT program is unable to restore the
- game, you can restart a game using the ECUTIL program.
-
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- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 14
-
- =============================================================
- APPENDIX A. DATA FILES STORED IN THE GAME DIRECTORY BY
- ESTERIAN CONQUEST
- =============================================================
-
- ECUTIL creates the following data files when it
- initializes a game:
-
- BASES.DAT - information on all starbases.
- EMPIRES.DAT - data of all empires.
- FLEETS.DAT - status and composition of all fleets.
- IPBMS.DAT - a database reserved for future versions
- of Esterian Conquest.
- PLANETS.DAT - the position, ownership, defenses, and
- production for all planets,
- MESSAGES.DAT - a database containing inter-player
- messages,
- RESULTS.DAT - a database containing combat & fleet
- mission reports,
- CONQUEST.DAT - a data file containing general game
- information, and
- GALAXY.MAP - an ASCII-text map of the entire
- generated galaxy for the current game.
-
- All the above files except "GALAXY.MAP", are used by
- Esterian Conquest during the course of the game and must
- reside in the game's directory. The "GALAXY.MAP" file is
- created for the purpose of downloading by the players.
- Any files ending with ".SAV" are the backed up versions of
- the corresponding ".DAT" files.
-
- TEMPORARY FILES
- -------------------------------------------------------------
- ECGAME and ECMAINT use temporary files. Temporary files
- are either token files (with a ".Tok" suffix) or work
- files (with a ".Tmp" suffix). ECMAINT generates and uses
- the temporary work files as storage areas while performing
- maintenance.
-
- Token files are used to implement the simultaneous multi-
- node feature of Esterian Conquest. The presence of a
- token file tells all other nodes that a particular data
- file is reserved by the node currently using it. Before a
- node uses a data file, it checks for the existence of the
- corresponding token file. If no token file exists, the
- node creates one to reserve the data file for itself.
- When done, the node deletes the token file.
-
- A node will wait up to 30 seconds for an existing token
- file to be deleted. A typical wait is less than one or
- two seconds. If the token file does not go away after 30
- seconds, ECGAME informs the player, closes the door, and
- adds an error report to the error log file "ERRORS.TXT."
- This occurs very rarely and is corrected automatically by
- ECMAINT when it performs maintenance.
-
-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 15
-
- =============================================================
- APPENDIX B. FEEDBACK/SUGGESTION SHEET
- =============================================================
-
- Please Mail Suggestions or Comments to:
-
- ATTN: ESTERIAN CONQUEST(tm)
- Griffith International
- P.O. Box 530203
- Birmingham, AL 35253
-
-
- YOUR NAME: _________________________________________________
-
- STREET...: _________________________________________________
-
- CITY, STATE ZIP: __________________________________________
-
-
- FEEDBACK/SUGGESTIONS ON ESTERIAN CONQUEST
-
- VERSION NUMBER (Appears when you log in): __________________
-
- BBS YOU PLAY ON: ___________________________________________
-
- BBS PHONE NUMBER: (______) ______ - ____________
-
-
- COMMENTS:
-
- ____________________________________________________________
-
- ____________________________________________________________
-
- ____________________________________________________________
-
- ____________________________________________________________
-
- ____________________________________________________________
-
- ____________________________________________________________
-
- ____________________________________________________________
-
- ____________________________________________________________
-
- ____________________________________________________________
-
- ____________________________________________________________
-
- ____________________________________________________________
-
-
-
-
-
-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 16
-
- =============================================================
- APPENDIX C. REGISTRATION OF ESTERIAN CONQUEST(tm)
- =============================================================
-
- You can register your version of ESTERIAN CONQUEST(tm) for
- your BBS. Currently ESTERIAN CONQUEST(tm) runs on any IBM
- PC,XT,AT,PS/2 or compatible having the following:
-
- MS-DOS version 2.11 or later.
-
- 512K of internal memory (640K recommended).
-
- A hard disk with at least 1 MB free disk space.
-
- PCBoard BBS Software versions 14.0 or later (or any other
- BBS software with a utility that can generate a
- PCBOARD.SYS doorgame file that is compatible with PCBoard
- BBS software).
-
-
- ADVANTAGES OF REGISTERING YOUR ESTERIAN CONQUEST(tm) PROGRAM:
- -------------------------------------------------------------
- A campaign will run for unlimited time (the Shareware
- version stops each game after 30 rounds).
-
- Discounts for minor revisions and upgrades:
-
- All minor revisions are free (subject to fee for
- postage and handling).
-
- Upgrades (major revisions) are available for a
- substantial discount ($15 plus postage and handling).
-
- Your name and BBS name will be encrypted into the program
- and will appear to all who use the game. Registration
- messages appearing at the beginning of the game are
- removed.
-
- A professionally printed manual containing both the
- SYSOP's guide and the PLAYER's guide.
-
- BBS support for questions.
-
- VOICE support for bug information. We correct program
- bugs and send you the corrected version absolutely free.
-
-
-
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-
-
-
-
-
- ESTERIAN CONQUEST(tm) SYSOP'S GUIDE (TEST DRIVE VERSION) 17
-
- =======================================================================
- ESTERIAN CONQUEST(tm) ORDER FORM
- =======================================================================
-
- * * * ALL PAYMENTS MUST BE MADE IN U.S. CURRENCY * * *
-
- Make checks or money orders payable to: GRIFFITH INTERNATIONAL
-
- Send your order to: ATTN: ESTERIAN CONQUEST(tm)
- Griffith International
- P.O. Box 530203
- Birmingham, AL 35253
- -----------------------------------------------------------------------
- Check
- One Description Each Total
- ----- ------------------------------------- ------ -----------
-
- [ ] ESTERIAN CONQUEST(tm) on 5.25" disk $35.00 ___________
- includes printed manual, full game
- features, full upgrade privileges and
- full support policies.
-
- [ ] ESTERIAN CONQUEST(tm) on 3.5" disk $36.00 ___________
- includes printed manual, full game
- features, full upgrade privileges and
- full support policies.
-
- [ ] MAJOR REVISON OF ESTERIAN CONQUEST(tm) $15.00 ___________
-
- [ ] MINOR REVISION REQUEST FREE
- --------------------------------------------------------------------
-
- SHIPPING AND HANDLING: Inside U.S. $2.50 ___________
- (Required on all orders)
- Outside U.S. $5.00 ___________
-
-
- TOTAL ___________
-
- =======================================================================
- ENTER SYSOP AND BBS NAME AS YOU WANT THEM TO APPEAR IN THE GAME SCREEN:
-
- YOUR NAME: ___________________________________________________________
-
- BBS NAME: ___________________________________________________________
-
- =======================================================================
-
- SHIP TO: NAME: ________________________________________________________
-
- ADDRESS: ________________________________________________________
-
- ________________________________________________________
-
- ________________________________________________________
-
-
-
-
-
-
- __________________________________ +-------+
- | Place |
- __________________________________ | Stamp |
- | Here |
- __________________________________ +-------+
-
-
-
-
- ATTN: ESTERIAN CONQUEST(tm)
- Griffith International
- P.O. Box 530203
- Birmingham, AL 35253
-
-
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-
- Place Feedback Form or Order Form inside this page. Fold into thirds.
- Insert any checks or money orders. Staple on bottom and sides.
-
-
-
-